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Hailing from Paradigm City, Sandman comes from another reality where superhuman entities fight each other over right and wrong and world domination, or stopping it. Despite the incredibly powerful individuals Sandman fights, he himself is no Superhuman. As a vigilante who rides the fine line of justice and brutality, Sandman has seen much and knows how to handle himself in a world where being Human has never meant anything more meaningless.

In AGDoom, Sandman is a secret class from Version 1. Largely unchanged in his inherent traits, Sandman's weapon set is his defining feature. Generally, Sandman dual-wields most of his weapons, making him expend ammo extensively, though doesn't necessarily lack the punch that demands. Sandman is an excellent offensive class, but the flame that burns twice as bright burns half as long; take care not to run out of ammunition, as Sandman it is incredibly easy to do so. An additional bonus Sandman has is that upon taking damage, he receives 2 HP due to his strong pain threshold, this means that light attacks could be entirely shrugged off, though heavily damaging attacks will hardly save him here. Rapid-fire, low damage attacks could be outright ignored by Sandman in the immediate moment.

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